Search found 16 matches
- Sun Nov 11, 2018 6:38 pm
- Forum: SDRplay related
- Topic: OPenSuse Tumbleweed and new API build errors
- Replies: 2
- Views: 13420
Re: OPenSuse Tumbleweed and new API build errors
I did eventually resolve this. In case anyone else runs into this, the issue was with several versions of old sdr related dev files that were lurking in the machine. No doubt this was because of the upgrades over the years. A complete cleanout of these and following the long version (not the version...
- Sat Nov 10, 2018 6:35 pm
- Forum: SDRplay related
- Topic: OPenSuse Tumbleweed and new API build errors
- Replies: 2
- Views: 13420
Re: OPenSuse Tumbleweed and new API build errors
Made some headway after cleaning out old symlinks that thjje previoous API installer left in /usr/local/lib and SoapySDRPlay now errors out on the last step in linking errors (more errors below the paste but I didn't past them all in and all to do with sdrPlaySupport.dir): [ 20%] Building CXX object...
- Sat Nov 10, 2018 2:24 pm
- Forum: SDRplay related
- Topic: OPenSuse Tumbleweed and new API build errors
- Replies: 2
- Views: 13420
OPenSuse Tumbleweed and new API build errors
I upgraded my Leap 15 install to Tumbleweed and I'm turning the crank on the build of CubicSDR and all its deps, soapy, etc. I have the new API installed, the files are in the correct place in /usr/local/lib/libmirsdrapi-rsp.so.2.13 (I have had Cubic running before) but on the SoapySDRPlay build I'm...
- Sat Nov 04, 2017 3:15 pm
- Forum: SDRuno
- Topic: Extra Zoom-in Steps - Secondary waterfall and actual frequencies optional
- Replies: 0
- Views: 6815
Extra Zoom-in Steps - Secondary waterfall and actual frequencies optional
I had asked for extra zoom in steps on the main waterfall in an earlier post and I still hope that we can get this added. But, I would also like at least 2 and 3 would be better extra zoom-in steps for the secondary waterfall. You need to get to about +/- 50 Hz. spread. I attached a screen shot of t...
- Sat Oct 28, 2017 10:30 pm
- Forum: SDRuno
- Topic: V1.2 Zoom buttons main waterfall
- Replies: 2
- Views: 14299
Re: V1.2 Zoom buttons main waterfall
It is at 1 Mike. I never use anything but 1.
- Sat Oct 28, 2017 3:45 pm
- Forum: SDRuno
- Topic: SDRuno 1.2 and CSVuserlistbrowser problem
- Replies: 7
- Views: 27459
Re: SDRuno 1.2 and CSVuserlistbrowser problem
I'm using vspMgr and it's been working flawlessly for me.
- Sat Oct 28, 2017 3:43 pm
- Forum: SDRuno
- Topic: Feature request - additional zoom in steps
- Replies: 0
- Views: 7068
Feature request - additional zoom in steps
Can we get some additional zoom in steps on the main waterfall zoom? this would be very helpful in the case when the SR is set to other than 2. Usually I run SR at 5 and find that I can't zoom in far enough on the main waterfall for my liking.
- Sat Oct 28, 2017 2:21 pm
- Forum: SDRuno
- Topic: V1.2 Zoom buttons main waterfall
- Replies: 2
- Views: 14299
V1.2 Zoom buttons main waterfall
I'm seeing a bug in the way the zoom buttons work on the main waterfall window in V1.2. When I start the receiver, i.e. hit Play, or if I switch sample rates, the main waterfall zooms out all the way, just as it should. So now we are at max zoom out showing all of the received spectrum. The zoom in ...
- Tue Aug 29, 2017 11:40 pm
- Forum: SDRplay related
- Topic: Choppy/Stuttering audio across platforms.
- Replies: 25
- Views: 100516
Re: Choppy/Stuttering audio across platforms.
Yep. The trouble is that this *is* a super whiz bang computer. Built from the ground up by me for just this purpose. SDRuno is using 16% of CPU power right now at 10 MHz, and 26% total PC CPU usage. And I still get the audio chopping. This is a StarTech (Renasys) 4 controller USB card on a PCIx8 slo...
- Tue Aug 29, 2017 3:55 pm
- Forum: SDRplay related
- Topic: Choppy/Stuttering audio across platforms.
- Replies: 25
- Views: 100516
Re: Choppy/Stuttering audio across platforms.
The above is at a setting of 10 MHz.