bugs in sdruno
Posted: Thu Jun 14, 2018 2:15 pm
hi to all users,
there are, in my opinion, two bugs in sdruno, that could be fixed in the next version.
there is a "pumping" of the if-agc in some receive situations, not only while qrn in the atmossphäre.
can be avoided, when i turn if-agc off. so my wish is to optimise the if-agc behavior.
the ssb filtering generally shows a "ringing"-sound, like several old analog ceramic filters.
this is not existing in sdr-console software !
in our sdruno i can set 2 clever notches to enjoy clear crispy sound, even better as sdr-console...
this needs some testing and is of cause not a ideal solution...
last to mention is a hardware disadvantage in rsp 2 : the preamp reduces overall intermodulation performance, intercept point,
it can't be switched off and bridged...if one has a bad antenna, not a problem at all
but the guys with right antennas...?
greetings from germany, 73's and 55's to sdruno developing team
dx-rover, comments are welcome
there are, in my opinion, two bugs in sdruno, that could be fixed in the next version.
there is a "pumping" of the if-agc in some receive situations, not only while qrn in the atmossphäre.
can be avoided, when i turn if-agc off. so my wish is to optimise the if-agc behavior.
the ssb filtering generally shows a "ringing"-sound, like several old analog ceramic filters.
this is not existing in sdr-console software !

in our sdruno i can set 2 clever notches to enjoy clear crispy sound, even better as sdr-console...

this needs some testing and is of cause not a ideal solution...
last to mention is a hardware disadvantage in rsp 2 : the preamp reduces overall intermodulation performance, intercept point,
it can't be switched off and bridged...if one has a bad antenna, not a problem at all

greetings from germany, 73's and 55's to sdruno developing team
dx-rover, comments are welcome